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More spells for Tatsuma to train

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More spells for Tatsuma to train Empty More spells for Tatsuma to train

Post by Tatsuma Mon Apr 21, 2014 10:00 pm

Boost- Used for buffs boost has the ability to allow the user to cast the buff again in order to double the effect. After the initial casting start the cooldown for a spell of that level as it must be sustained for the duration of its cool down after which it can be applied a second time to double its effect, mana cost remains same to recast it but sustain cost doubles, thus a level 1 spell costs 10 to activate and 5 to sustain, to boost it requires another 10 mana and 10 to sustain, and to boost again costs 10 mana and 20 to sustain.‏
can be boosted once for each * in boost (max 2), requires buff, requires sustain



Spell name: Dragon Wolf Needle
Element: Lightning
Rank: 3
MP cost: 25
Effect: Tatsuma creates a single senbon or boshuriken, a long needle that does minimal damage, but paralyzes for one post, and then proceeds to continue to shock the target for a second post making it nearly impossible to pull out before the secondary shock effect goes off. This mean effectively the attack strikes twice. After the glowing electricty senbon has delivered its second dose of electricity it simply blinks away, leaving the target with a small, sizzling puncture.

Power:**
Speed:*
Area:
Extra: ranged, binding spell, lingering,shock (free)


--------------------------------


Spell name: Aftershock
Element: lightning
Rank: 2
MP cost: 15
Effect: Useable only when lightning storm is active, this attack takes place after an opponent has already been struck by Tatsu. On the very next post a paralyzing bolt of electricity strikes the target, holding them in place and activing as an effect that is very difficult to dodge. This spell leaves a glowing violet glyph in the area struck thus marking the target for the shock the next post.

Power: **
Speed:
Area:
Extra:impact, shocking(free), binding spell, timed


_________________________


Shock Shield (Upgrade and edit):
_____________________________________



Lightning Flash (UPGRADE):

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Last edited by Tatsuma on Wed Apr 23, 2014 7:46 pm; edited 5 times in total
Tatsuma
Tatsuma
Fairy Tail B
Fairy Tail B

Posts : 585
Experience : 436
Primary Magic : Lightning Dragon Slayer
Secondary Magic : Void Magic
Age : 35

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More spells for Tatsuma to train Empty Re: More spells for Tatsuma to train

Post by Maxus Mon Apr 21, 2014 10:29 pm

IT all looks good save for Dragon's might. I'd like to have a chance to talk this over with staff before actually using it. So, save the spell or change or whatever. Outside that, the spells are good to go.
Maxus
Maxus
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More spells for Tatsuma to train Empty Re: More spells for Tatsuma to train

Post by Tatsuma Mon Apr 21, 2014 10:40 pm

I was a bit worried about that one but fair is fair :) all fixed. So boost is okay?
Tatsuma
Tatsuma
Fairy Tail B
Fairy Tail B

Posts : 585
Experience : 436
Primary Magic : Lightning Dragon Slayer
Secondary Magic : Void Magic
Age : 35

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More spells for Tatsuma to train Empty Re: More spells for Tatsuma to train

Post by PatriotArrow Thu Apr 24, 2014 9:56 pm

*thumbs up*
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https://fairytailrevolution.rpg-board.net

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