Verity Spells 3

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Verity Spells 3

Post by Verity Lohlepher on Mon Aug 25, 2014 4:02 am

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Spell name: Burning Circle
Element: Fire
Rank: 3
MP cost: 25 - 50 (Depends whether the overcharge is activated or not)
Effect: When cast, the broom will catch a light at the bristles while the pole will becoming burning hot to touch to anyone either than the user. It then proceeds to release a steady stream of fire that is directed towards the target. When cast with only one hand on the broom, the spell loses the ability to heat up the metal in the pole and the flames that emerge are much weaker. On the other hand, when it hits the jackpot way of casting the spell, the broom will start producing its flaming rings at the top of the broom before exploding outwards. When the jackpot is hit, the overcharge extra will kick in, if not, the spell continues as per normal. The jackpot is hit when the user spins around in a circle while saying ‘Fiera Ignis burns my floor’. The target will experience burning if the spell doesn't miss.

Power: **(*)
Speed: **(*)
Area: (*)
Extra: Burning, *Overcharged, *Ranged

Old:
Spell name: Burning Circle
Element: Fire
Rank: 2
MP cost: 15 - 30 (Depends whether the overcharge is activated or not)
Effect: When casted the proper way, the user stands in a stance where their feet is placed directly vertical from the ground and is spaced evenly. They hold the broom over their shoulder and is slightly twisted away from their feet. The user then twists their body back to its normal position while swinging the broom sideways and then pointing it directly at its chosen opponent. They must yell ‘BURNING CIRCLE’ before they start re-arranging their body in the correct position. The broom will catch a light at the bristles while the pole will becoming burning hot to touch to anyone either than the user. It then proceeds to release a steady stream of fire that is directed towards the target. When cast with only one hand on the broom, the spell loses the ability to heat up the metal in the pole and the flames that emerge are much weaker. On the other hand, when it hits the jackpot way of casting the spell, the broom will start producing its flaming rings at the top of the broom before exploding outwards. When the jackpot is hit, the overcharge extra will kick in, if not, the spell continues as per normal. The jackpot is hit when the user spins around in a circle while saying ‘FIERA IGNIS BURNS MY FLOOR FAIRLY WHEN I SWEEP’ followed by ‘Burning Circle’. The target will experience burning if the spell doesn't miss.

Power: **(*)
Speed: *(*)
Area: (*)
Extra: Burning, Overcharged, Ranged


Spells for 'Relica'
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Effect - Called Phantom. Unique to the blade Relica. Whenever the replica blade is formed (Phantom Blade) and a spell from it's set is used, the area increases by 1*


Spell name: Phantom Blade
Element: Rune Magic
Rank: 1
MP cost: 10 (Sustain - 5)
Effect: The symbols on Relica's hilt glow and a ghostly looking blade is formed. It is the exact same in appearance bar it's unstable appearance. Anyone who touches the blade except for the person who formed it will become shocked regardless of whether it was intentional or not. When dropped, the blade will remain for an extra post before being forced to disappear.

Power: *
Speed:
Area:
Extra: *Shocking, *Sustain, *Lingering


Spell name: Algiz
Element: Rune Magic
Rank: 3
MP cost: 25
Effect: A bright glowing shield comes up and protects the person behind it. It does what regular shields do when trying to block a spell that has more power than it or is more than 3 ranks higher. It reflects one * of power back at the opponent and blinds the opponent for one post

Power: ** (**) (**)
Speed:
Area: (*)
Extra: Phantom, **Defending, *Blinding, *Reflective


Spell name: Hagalaz
Element: Rune Magic
Rank: 3
MP cost: 25
Effect: A purely destructive attack, a chaotic energy (purple in colour) emerges from the blade and surrounds it temporarily (for one post)

Power: ******
Speed:
Area: (*)
Extra: Phantom


Spell name: Laguz
Element: Rune Magic
Rank: 2
MP cost: 15
Effect: A magic circle appears on the place she wants to set the spell and after one post, it will explode in a burst of water. Depending on whether the phantom blade is used or not, the water can reach up to a 2 metre radius around the person.

Power: ***
Speed:
Area: (*)
Extra: Phantom, *Drenched, *Timed

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Re: Verity Spells 3

Post by Maxus on Tue Aug 26, 2014 3:15 pm

Dunno why you don't just put points into Area, but meh, if you wanna be fancy about it sure.

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