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Zahn Skye

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Zahn Skye Empty Zahn Skye

Post by Zahn Skye Fri May 16, 2014 4:20 am

Zahn Skye

Zahn Skye 001_zps67b399b1


[Attributes]
Power - ***
Agility - ***
Toughness - ***
Intelligence - ***
Willpower - ***

[Basic Information]
Full Name: Zahn Skye
Alias(es): The Guildless Skye
Gender: Male
Age: 26
Birthday: May 16
Sexuality: Straight

[Characteristics]
Height: ~ 5' 6"
Weight: ~ 200 lbs
Hair: Black, with red streaks running through
Eyes: Visible eye is redish-brown, the eye under the eye-patch is normally unseen but is a dull blue-gray

General Appearance: Zahn usually travels with a cloak over his normal clothes to hide who he is, as he is guildless. Underneath the cloak, Zahn wears a veritable mish-mash of clothing. The cloak has a hood, but even with the hood up most passersby can tell that one of his eyes is covered by a black, leather eye-patch with a white cloud decal on it. His other, visible eye is a striking red-ish brown color. His long black hair has several red streaks running through it, but is tied back and usually hidden. A length of red hair hangs from the left side of his face. An asymmetrical white jacket covers his long-sleeved black undershirt. One shoulder is protected by a silver pauldron while the other sports a white capelette. Hanging around his neck is a black, metallic pendant that he has issues with people touching. His brown, baggy pants are held up by a small, black leather belt. Hanging the waist of his belt are twin cloth straps that form an x over the front of his pants. A larger brown belt hangs from the side of his hips and holds up the sheaths for the two daggers he carries with him. Over the left side of his hip a piece of cloth hangs and obscures the upper area of his leg. A single strap and pouch are wrapped around the lower thigh-area of his right leg and contain various trinkets he likes to fiddle with from time to time. The black boots he wears complete his outfit.

Personality: Zahn is a fairy jaded individual, though intense and non-nonsense suit him better as descriptors. He's been witness to the action the reformed Magic Council took against those who refused to join Guilds and believes nothing in the world could be worse than living the way someone else tells you to. Slow to anger, Zahn gives off the impression of a cool, aloof sort of person. However, this is merely a mask Zahn wears to get along with others. He is fairly resistant to trusting others and tends to value his time alone. He tends to travel and even interact wordlessly, as talking to people exhausts and often irritates him. However, this changes in combat where Zahn proves himself to be more than capable of philosophy and abstract thought. In fact, sometimes it is harder to get him to shut up in combat than talk in a normal every day conversation. He likes learning new things, and has a very curious streak. He often picks up things he shouldn't and likes to fiddle with everything. His gentler nature shines through occasionally, especially when dealing with animals. On the flip side, Zahn often finds himself at the center of trouble and has a hard time saying no to those who ask for his help. In these situations, his sardonic and sometimes even caustic wit come to the forefront as Zahn never does something troublesome without complaining. He enjoys life, he enjoys sleep and he enjoys fighting. Zahn's love of his freedoms gets him into some very interesting situations but working as a mercenary (albeit one with an anti-social streak and a hidden heart of gold) tends to be something he seems fine with as he gets to travel, sleep and fight whenever he wants really.

Likes: Sleeping (wherever and whenever he feels like), Animals (all kinds), His Freedom
Dislikes: Authority, Bullies, Social Gatherings, Being called Guildless as an insult
Motivations: Zahn is driven by his need to live his life the way he wants. He also seems to be searching for companionship but...
Fears: Social Interactions terrify Zahn. He is quite a loner and has trouble dealing with people. Especially girls his age. He thinks they're all crazy. His other big fear is seeing people close to him get hurt, but if that ever happens he responds with anger to mask it. Plus, he tends to travel alone to try and avoid that.

[Life]
Occupation: Mercenary Mage
Family: No. He used to but he's broken contact with his folks and his sister a long time ago.
Medical Conditions: None to speak of, though Zahn tends to sleep a lot more than normal people.
Pets: Zahn had a dog growing up, but it died on him. Now, he travels with a cardinal who occasionally flies off for long periods of time before mysteriously returning.
Hometown: Era
Secrets: Zahn greatly regrets and was angered by the fact his younger sister not only took over the family but disowned him after doing so, claiming he hadn't supported the family enough. He stubbornly uses his full to introduce himself because of this and reminding him of the fact he is technically no longer part of the Skye family sends him into a rage. Also, his nickname is actually an insult to the fact he can never seem to stay out of trouble but isn't powerful enough to warrant high-level action from Guilds, Dark Guilds or the Magic Council. Pointing this out irritates him and is somewhat suspicious as it means whoever he is talking to knows a lot about his past.

History:

[Guild & Magic]

Guild: Guildless
Guild Tattoo: Right Half of Face, centered around the eye. Red.

Magic: Jinx Magic
Caster or Holder: Caster
Description: Jinx Magic is a long-forgotten magic that allows its user to "jinx" the world around them and cause things to malfunction. If someone casts the magic "fireball" the Jinx Magic user can cause the fireball to be smaller or snuff it out before it reaches them or send it off in the wrong direction. Jinx magic does NOT affect anything living, including magic cast on people (like Requip or Takeover) and cannot cause spells, items or objects to simply not work. The one exception to this rule is Healing Magic. However, Jinx Magic can be used to make a situation more favorable. For instance, Zahn could Jinx the ground he's on to launch himself at another person or cause a door to fly off its hinges.

Strengths: Jinx magic is strongest against those who use magic as a force to affect others. A Memory Molder Magician would be unable to properly fight a Jinx mage as the Jinx mage could cause whatever spell the Memory Molder cast to veer off course. Jinx magic also allows a skillful user to use their surroundings as an advantage. A Jinx magic user could cause pillars supporting the area an opponent is hiding in to collapse. Higher levels of Jinx magic allow the wielders to perform insane stunts collapsing roads or summoning eruptions from underground.

Weaknesses: Jinx Magic cannot be used on living beings or on items and spells that affect living beings directly. Natural armor like rockskin or magic like buff/debuff magic is unaffected by Jinx magic. Also, Jinx magic requires a "focus" to cast it. Zahn casts it with his right eye, so his eye must be uncovered and have line of sight on whatever he is Jinxing. If someone's focus is a sword, they must be holding that sword to cast Jinx magic.

RP Sample:

Username: Zahn Skye

Face Claim: OC

Desired starting level:2
Zahn Skye
Zahn Skye
Lamia Scale C
Lamia Scale C

Posts : 124
Experience : 110
Primary Magic : Jinx Magic
Secondary Magic : N/A
Age : 35

https://www.youtube.com/ImagineIfYouWillShow

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Zahn Skye Empty Re: Zahn Skye

Post by Maxus Sat May 17, 2014 12:07 am

Looks good, approved for level 2~
Maxus
Maxus
Admin

Posts : 113
Experience : 122
Secondary Magic : N/A

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