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Kaz's Journal

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Post by Kasimir Sewik Thu Mar 27, 2014 6:36 pm

Kasimir Sewik

Kaz's Journal 1af688fd-12e4-499e-b981-402fc97d3491_zps1b4c8e1c


[Attributes]
Power - ****
Agility - **
Toughness - *****
Intelligence - **
Willpower - ***

Appearance:

Personality:

Life:

History:
.

[Guild & Magic]

Guild: Lamia Scale
Guild Tattoo: Right arm on bicep, green colored tattoo


Last edited by Kasimir Sewik on Fri Oct 31, 2014 4:14 pm; edited 3 times in total
Kasimir Sewik
Kasimir Sewik
Lamia Scale C
Lamia Scale C

Posts : 251
Experience : 218
Primary Magic : Earth Magic
Secondary Magic : N/A

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Post by Kasimir Sewik Thu Mar 27, 2014 6:49 pm

Magic: Earth Magic
Caster or Holder: Caster
Description: Earth magic is a multi-purpose magic.  It focuses on manipulating the earth around the user to either attack or defend.  By manipulating the earth's properties, the user can create shields or walls, or attack with pillars.  Earth itself can be changed to be extremely hard (great for defending), or very soft.  Simple sand can be hardened to be like metal.  Conversely, the user can soften the earth, which means the user can 'dive' into the earth with their hands, even through solid rock, concrete, or even metal.  The end result means that the user can be very creative with how they manipulate their surroundings.  
Strengths: Earth magic strives on manipulating elements into how the user sees fit.  It gives the user a unique opportunity to create direct defensive options, unlike other elements.  The user can defend not only themselves, but any allies.  Being able to make the earth softer also allows for utilities outside of combat.  Infiltrating enemy territory becomes much easier when the user can simply meld through a portion of the wall, or dig underground until they reach their desired location.
Weaknesses: Earth magic requires earth or surrounding elements to manipulate.  Being out on a boat, surrounded by water and wood, means the earth user would have nothing to use.  In addition, the defensive capabilities are superior to earth than the offensive.  While hurling stalagmites might have a certain raw edge to them, they lack the speed of other elements like lightning or fire.  Forming something from the ground also gives the opponent time to see what the user is doing, and how to react accordingly.

Earth Magic:


Last edited by Kasimir Sewik on Fri Oct 31, 2014 4:16 pm; edited 2 times in total
Kasimir Sewik
Kasimir Sewik
Lamia Scale C
Lamia Scale C

Posts : 251
Experience : 218
Primary Magic : Earth Magic
Secondary Magic : N/A

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Post by Kasimir Sewik Thu Mar 27, 2014 6:52 pm

Items
Lacrima-less Holder Lance:

Previous Weapon (no longer available)

Claymore Greatsword:


Last edited by Kasimir Sewik on Fri Oct 31, 2014 4:39 pm; edited 2 times in total
Kasimir Sewik
Kasimir Sewik
Lamia Scale C
Lamia Scale C

Posts : 251
Experience : 218
Primary Magic : Earth Magic
Secondary Magic : N/A

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Post by Kasimir Sewik Thu Mar 27, 2014 7:04 pm

Journal


Guildless Adventures


1. A Warm Welcome (D-Rank Mission: Hunted!) (discontinued. For plot purposes, a summary of the full event despite not being completed:)
Summary:
2. Looking for Breadcrumbs (Episode 1 Event) (completed)
3. On a Wing and a Prayer (completed)
4. Port Troubles (D-Rank mission) (completed)
5. Clueless (completed)
6. Good Company (completed)
7. The Haunted Dragonslayer? (completed)
8. Never Go Back Home (completed)
9. Confectionary Fun (completed)
10. Losing my touch (completed)
11. Wanted: Kasimir Sewik (completed)
12. Second Chance
After this thread, Kaz decided to join Lamia Scale, marking a new chapter of his life.


Lamia Scale

13. Earth and Water

Kasimir Sewik
Kasimir Sewik
Lamia Scale C
Lamia Scale C

Posts : 251
Experience : 218
Primary Magic : Earth Magic
Secondary Magic : N/A

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