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Heavenly Blaze Arts

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Heavenly Blaze Arts Empty Heavenly Blaze Arts

Post by Guest Tue Apr 15, 2014 10:20 am

Heavenly Blaze Arts Og3kw6I
Heavenly Blaze Arts
Joyce Clover's Magic
Type
Caster

Description
Joyce was born with the lineage of her angel mother, and so the gifted Fire Magic, Heavenly Blaze Arts, or Blaze Arts for short. They are classified as Heaven Arts which can only be found in the separated dimension, Heaven. Heaven Arts are diversifications of elemental magic with a wide variety of unique spells of their respective element. They are very common in Heaven, but on Earth, there is only Joyce who possesses Heaven Arts. Joyce is known as Blaze Valkyrie or Princess of Eternal Flame for utilizing the fire element of Heaven Arts, Heavenly Blaze Arts. Joyce is said to be the only mage that possesses these Blaze Arts on Earth because she has a secret kept from everyone, which she is a nephilim. With the characteristics of an angel, Joyce is able to control her flames, giving her an advantage over other fire mages because of having bendable fire spells. Besides that, she can also cover herself with fire for defensive purposes, or even offensive as the flames can burn her opponents who get very close to her. Lastly, Joyce has a bad habit. She creates fire on her hand and play with it occasionally.

Strengths
Like I said, the Blaze Arts allow the use of a wide variety of unique spells. Some spells are focused on creating animated flames, usually in the form of animals. She can also cover herself with fire aura. Pyrokinesis, the most notable ability of Joyce, she can control flames which are produced by her and creates bendable and flexible fire attack, which is also why she can create flames in the form of animals. As a fire elemental angel, Joyce has a very high resistance against fire and other elements with high heat. It is possible to strengthen and attach to weapons with her magic to perform spells with the weapons, which is the combination of Blaze Arts and the swordsmanship. Joyce focused on lots of movements and combos to make surprise and special attacks, hence she is considered as an agility mage with strength. The very abnormal ability of Joyce is that she can solidify fire, with the level of solidity going from jelly to metallic hardness. The flames can be also created with explosive effect, causing more damage.

Weaknesses
The most common weakness of fire, water. Water can wipe out flames and fire is always useless against water, even though evaporating water is possible. Therefore, a wet and cold weather may weaken the power of Joyce. A common water attack can probably put out solidified fire very easily. Besides that, the ability, pyrokinesis, can only control her own flames but not other flames. Control is extremely important. Sometimes unconscious use of fire and flames can be catastrophic. Another weakness is that combustion cannot be done without oxygen, which means fire cannot be produced without oxygen around. Fire elemental Slayers, they can always eat fire even though their weakness is certainly Joyce who is a skilled fire mage that can be compared with them.


Spells

Fire Body - Fire - Rank 3
MP Cost 25
Duration Cost 13
Effect A spell which allows Joyce to turn her physical body into flames, rendering any physical attacks and magical spells useless. After turning into flames, Joyce cannot be touched by normal means. With this spell activated, Joyce is also able to move swiftly, dodging efficiently and making surprise attacks. The flames can also give burning damage to the target. However, this spell is useless against water spells.
Stats
Power ****(*)
Speed
Area
Extra
Buff *
Burning (Free)
Sustained *

Fire Vortex - Fire - Rank 2
MP Cost 15
Effect Joyce launches a spiralling blast of flames at the target from her hand, burning everything on the path that it goes through. Joyce can alter the trajectory of the blast by moving her hand. Another version of this spell takes the form of a solidified flaming sphere which is created by Joyce on her hand and shoots it to the target. It is also possible to be held on hand and strikes it into the target. It is said the sphere gives more damage to the target than the blast because it is solidified, and stronger if it is held on hand, however, its burning effect is weaker than the blast's and its trajectory cannot be altered.
Stats
Power **
Speed **
Area
Extra
Burning (Free)
Ranged *

Angel's Cry - Fire - Rank 1
MP Cost 10
Overcharged Cost 20
Effect A fire breathing spell which Joyce inhales and gathers fire in her mouth, then releases a fire blast to the target, causing common burning damage and nothing special. It is possible to perform an overcharged fire blast by inhaling more air and concentrating more magical power in the mouth, releasing a wider fire stream to the target which is similar to the Fire Vortex, burning everything on its path that it goes through.
Stats
Power *
Speed *
Area
Extra
Burning (Free)
Overcharged *
Ranged *

Blazing Earth - Fire - Rank 1
MP Cost 10
Effect Joyce concentrates magical power on her feet and covers them with flames which spreads easily to the nearby ground, covering the nearby earth in flames wherever she stands, burning nearby enemies while she does not affected by the flames as she is immune to fire.
Stats
Power **
Speed
Area **
Extra
Burning (Free)

Dynamic Flames - Fire - Rank 1
MP Cost 10
Effect Joyce summons flames which take the form of beasts (such as tigers, wolves, etc) around her. The beasts made out of flames then rush towards the target and strike a blow to the target. The flames can also take the form of large birds (eagles for most of the time) when Joyce performs this spell in the air. The number of the animals to be created is always 3, but the spell itself attack only a single target which the animals can only rush into the same target and not multiple targets.
Stats
Power *
Speed **
Area
Extra
Burning (Free)
Ranged *


Last edited by Joyce on Sun Apr 20, 2014 3:14 am; edited 4 times in total

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Heavenly Blaze Arts Empty Re: Heavenly Blaze Arts

Post by Guest Sat Apr 19, 2014 5:26 am

DONE FINALLY...
 Heavenly Blaze Arts 3995402716 

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Heavenly Blaze Arts Empty Re: Heavenly Blaze Arts

Post by Maxus Mon Apr 21, 2014 11:13 pm

Alrighty so... Two of your spells have issues. The first, and biggest offender being Flame Body. You're running a spell that lets you basically automatically dodge all incoming attacks unless they're water. This kind of a spell would dodge damage equal to the spell's power. So you can dodge up to 5* of damage.

Dynamic Flames: You need to add points into Multiple projectile to have 3 separate "animals" Bump when ya fix.

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Posts : 113
Experience : 122
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Heavenly Blaze Arts Empty Re: Heavenly Blaze Arts

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