Elrowan & Alastor Water Spells

View previous topic View next topic Go down

Elrowan & Alastor Water Spells

Post by Elrowan Sabeur on Tue Apr 22, 2014 2:32 pm

Water Prison:
Name: Water Prison
Rank: 3
MP Cost: 25
Effect: A sphere of water envelopes the target, inhibiting movement, and suffocating opponents if neither broken nor released. The water is denser than normal water, making it too heavy to swim through. The dome raises the target off the ground slightly. While using this move, Alastor cannot move freely either, and must remain rooted in place. If he is forced to move or knocked off his feet, the spell will break.

Power: ****
Speed:
Area:
Extra: ** (Binding Spell, Lingering) (*Drenched)

Water Body:
Name: Water Body
Rank: 2
MP Cost: 15, 8 sustained
Effect: Alastor's body takes on the properties of water. This renders him immune to most physical attacks, as whenever he is hit, his form splatters like water instead of taking normal damage. However, this form makes him especially susceptible to electricity and ice. Extreme fire can also evaporate some of his form and cause damage.

Power: **(**)
Speed:
Area:
Extra: *** (Buff, Sustained, Targets Self) (*Drenched)

Aqua Weapon Morph:
Name: Aqua Weapon Morph
Rank: 1
MP Cost: 10, 5 sustained
Effect: Elrowan summons forth an orb of water in his hands, which can morph and take the form of whatever weapon he envisions. The water pressure constricts enough that the water hardens, as strong as metal. This can range from a sword, lance, mace, or others. If at any point he loses his grip on said weapon, the water pressure returns to normal, and the weapon will dissolve into normal water. (This also means he cannot use any kind of projectiles, as they would become water when thrown or released.)

Power: ***
Speed:
Area:
Extra: * (Sustained)

Water Manipulation:
Name: Water Manipulation
Rank: 1
MP Cost: 10
Effect: Elrowan manipulates and moves existing bodies of water. He can part the sea, or create air bubbles for himself or friends while swimming under water. He can form tidal waves or make pillars of water. This spell only manipulates existing water, such as oceans, lakes, puddles, rain, and so on, and limits itself to the amount of water available.

Power: ***
Speed:
Area: *
Extra: (*Drenched)

Soothing Balm:
Name: Soothing Balm
Rank: 1
MP Cost: 10, 5 Sustained
Effect: Elrowan can generate a special kind of water, morphing it into a balm. When applied directly to wounds, this balm speeds the restoration process. The soothing water heals the intended target. Elrowan can use this to heal himself or an ally.

Power: **
Speed:
Area:
Extra: ** (Healing, Sustained)
avatar
Elrowan Sabeur
Blue Pegasus C
Blue Pegasus C

Posts : 87
Experience : 91
Primary Magic : Water Magic
Secondary Magic : N/A

View user profile

Back to top Go down

Re: Elrowan & Alastor Water Spells

Post by Maxus on Mon May 05, 2014 1:09 am

Looks good. Spell away Aquaman!
avatar
Maxus
Admin

Posts : 113
Experience : 122
Secondary Magic : N/A

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum