Ambrose Spells for Training 1
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Ambrose Spells for Training 1
- Basic Power Punch 1:
- Spell Name: Basic Power Punch 1
Element: N/A
Rank: 1
MP cost: 10 MP
Effect: A very specific spell. In combination with other spells it is a force to drive home the power of the caster. The caster’s fists surge with intense power, breaking into the defender. The magic does not expand farther than about an inch from the caster’s hands. A close miss will still connect the impact to the target, sending it back no further than the power of a normal fist, allowing for multiple punches in close combat. A direct hit additionally hits the target with all the power of the spell, in addition to the action strength of the caster’s natural power.
Power: 4
Speed: 0
Area: 0
Extra: 0
- Basic Power Punch 2:
- Spell Name: Basic Power Punch 2
Element: N/A
Rank: 1
MP cost: 10 MP
Effect: A very specific spell. In combination with other spells it is a force to drive home the power of the caster. The caster’s fists surge with intense power, breaking into the defender. The magic does not expand farther than about an inch from the caster’s hands. A close miss will still connect the impact to the target, sending it back no further than the power of a normal fist, allowing for multiple punches in close combat. A direct hit additionally hits the target with all the power of the spell, in addition to the action strength of the caster’s natural power.
Power: 4
Speed: 0
Area: 0
Extra: 0
Ambrose WilderLamia Scale C - Posts : 147
Experience : 198
Primary Magic : Body Magic
Secondary Magic : N/A
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